Mutants vs Zombies

Once the user turns on the headset, they are immediately transported into the landing page which is the space environment seen in the video below. I created the environment in blender by inserting a giant sphere into the environment directly around the player’s starting location and applying a free space image to act as a wallpaper. Then I took the company logo and converted it into a vector image so that I was able to have it float freely in 3D space without it having to be an image on a plane. Once the environment was created, I had to create an account as a developer then build and export the environment to the Oculus Quest store. From there I was able to add my custom environment to the downloadable environments available on my connected headset.

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